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Rising Software Auralia

[Auralia]

[Auralia Box]

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Rhythm

The Rhythm topic area contains 8 topics, each of which is concerned with reading notes from a score or recognising the meter and pulse of a rhythmic example.

Meter Recognition

In Meter Recognition, you will be played a rhythm or a melody, and asked to identify the meter (time signature) of the example.

Pulse Tapping

In Pulse Tapping, a rhythm is played, and you have to tap back the pulse of the rhythm in correct time. For example, in 4/4, you would need to tap on the 1st, 2nd, 3rd and 4th crotchet beats. In 6/8, you would tap on the 1st and 2nd beats (the first and fourth quavers / eighth notes).

Rhythm Comparison

In Rhythm Comparison, two rhythms are played. The second rhythm may have been altered in some way from the first, and you will have to identify those alterations, or identify whether the rhythm has changed.

Rhythm Dictation

In Rhythm Dication, a rhythmic or melodic excerpt will be played, and you will have to enter the rhythm on a score.

Rhythm Elements

In Rhythm Elements, an one beat long rhythm pattern is played, preceded by a two beat count in. You have to identify the rhythm from a given selection.

Rhythm Element Dictation

In Rhythm Element Dictation, a rhythmic pattern is played. You are asked to identify the rhythm of the example using rhythmic blocks; these have the duration of one beat. The basis for this topic is Rhythm Elements.

Rhythm Imitation

In Rhythm Imitation, an rhythm is played, and you are asked to tap it back using your keyboard. You may also tap the rhythm in using an external MIDI device such as a keyboard or wind controller, if connected.

Rhythm Styles

In Rhythm Styles, a short musical excerpt is played, and you are asked to identify its style.

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